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Previously, I worked through a simple inverse kinematics example with at three link arm. The arm, however, was uninteresting, and in fact had no dynamics of its own. I’ve also previously (but not in a blog post) built up a number of arm models using MapleSim that were interesting, and ported them into C. From […]
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Basic C interfacing example OK, so this code is taken straight from an example here, I’m just going to explicitly work through all the steps so that when I try to do this again later I don’t have to look everything up again. Let’s say we have some c code that we want to work […]
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