One of the greatest things about the Maker scene is that there’s just so much of it—it encompasses everything from rocketry to hydroponics. And as a maker, just getting started can be the hardest part: deciding what to work on next, or if you’re new to the scene, what to work on first. So I’m starting up a new series of articles that I hope will help you get your bearings on what's possible. But I'm going to refrain from calling out specific projects to work on; not only would my list
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